Update of the Windows ecosystem…
For a month, things evolved on Windows side…
Let us begin with Windows Store (in June 21st, 2013).
Microsoft centralizes various services which can be used in the Windows Store gallery (Windows 8) so that developers can find them in the same place.
In this is added AppCelerator directed on the resources of development (tools, tutorials, guides, demos and advice).
Also let us note the update of the SDK and a guide for Windows 8 towards Windows 8.1 application migration (available in download).
Then, Windows Phone (in June – July 8th).
On the menu, an extension of the support until 2016 and a company pack, leaks on Windows Phone 8.1 (new notification center, UI changes, quad-core support, etc.) and the Toolkit June update (correction of bugs, localization).
Source: Windows Phone Developer Blog
Finally, the Xbox One (at the beginning of July)…
Being gone back for the internet connection and the DRM, it’s the turn of the publication of independent games. The independent developers can publish their games themselves without passing by a publisher.
Marc Whitten quote:
Our vision is that every person can be a creator. That every Xbox One can be used for development. That every game and experience can take advantage of all of the features of Xbox One and Xbox Live. This means self-publishing. This means Kinect, the cloud, achievements. This means great discoverability on Xbox Live. We’ll have more details on the program and the timeline at Gamescom in August.
Things move in the right direction 😉