XNA, continuation… And free wheel until replacement.

As I said it, it was artistic vague about XNA…

 

Now it’s not any more really:

http://www.gamasutra.com/view/news/185894/Its_official_XNA_is_dead.php#.URAnNnrLSHt

On the other hand, with Windows 8, its Windows Store and its novelties, it is certain that Microsoft turns to ” the future ” (next Xbox, more and more PC turning under Direct3D11, multi-platforms Xbox Play…)

Well, XNA “still works” (i.e. we can display games on Xbox Live) under Xbox 360, Windows Phone 7.8 and Windows Phone 8… Still works under PC and apparently we have at least one year of visibility.

But that makes a small plucking all the same… It was an attractive Framework. Later it’s not as if we were not used to baby’s thrown with bath and bathtub on behalf of Microsoft 😉

Personally, it’s not going to prevent me from pursuing my projects on this Framework, while looking what takes place on the side of C ++/ Direct3D or C#/XAML in Windows Store. I would think it over when the successor will be known (or not).

 

Wait and see.

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About Sylvain Bories

Software Developer (.Net, C#) and hobbyist game programmer (Unity 3d, XNA/MonoGame, DirectX). Interested in Green IT, Windows ecosystem, Technology and Science Fantasy.

Posted on February 4, 2013, in Programming and tagged , , , . Bookmark the permalink. Leave a comment.

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