That it is a good news!
After accounts unification… API unification… When?
And it would still be better if it concerned the Xbox One;) Let’s cross fingers!
With a forecast of release by October 22nd, 2013, Windows 8.1 arrives at big step, with its procession of “novelties”.
Start button, new size of tiles, until four applications in parallel (according to the size of the screen), here is for the visible part. Lets add to it more personalization (start screen with notifications, animated background screen), possible starting up on the desktop, filters on applications, improved search, new applications…
Of new devices.
With the release of Windows 8.1 will come the second generation of Surfaces… Surface 2 and Surfaces 2 Pro.
Although RT disappeared from the title, the Surface 2 will have this version of the OS (that is Windows RT 8.1) and will work with a NVidia Tegra 4.
The Surface 2 Pro will turn under Windows 8.1 with a new generation Intel Corie I-5 (Haswell).
Office, SkyDrive (200 GB) and USB 3.0 for everybody
Without counting the possibility of adding it a “Surface Docking Station” supplying three USB 2.0, an USB 3.0, a connections Ethernet, an audio entry and the possibility of connecting it two screens… Of what to transform a Surface into real Desktop PC.
Still let us note the project “Remix”, a keyboard dedicated to the mix of pieces of music, usable with the musical applications (whith one on Xbox Music).
Let us hope that they will receive a better welcome than the previous generation, considering the biggest maturity of the OS and the most rand count of applications (100 000). Personally, only the price holds me
Source (EN): TabletPC Review: Surface Pro 2 and Surface 2.
Other manufacturers announce too of new devices (tablets, cross, etc.) for the release of Windows 8.1… With always persistent rumors around a Nokia tablet (Sirius or Lumia on 2520). It will be necessary to wait on October 22nd to know more about it.
Source(EN): TabletPC Review: Nokia Sirius.
Of new uses.
With all this, also move forward the Xbox One and of “new uses”: Cloud Gaming. What is it?
Cloud Gaming (or PROTIP project to Microsoft) allows to play since a Xbox One on a PC, a tablet or a Smartphone. The game being stored “on-line” the “power” of the terminal does not enter in account… Understand all the same broadband (we do not still know if the storage is on-line or in WAN). Microsoft have already run Halo 4 on Nokia Lumia 520 (understand bottom range Windows Phone 8). I hope that this kind of thing is going to succeed
Things continue to move in the Microsoft ecosystem. Although there will be no independent games on Xbox One before 2014, this more and more coherent set Windows/Windows Phone/Xbox is always very attractive for the .Net developer I am… And there are new and interesting things to be made
It had been a long moment since I had drafted of article…
Very busy, I did not yet want to publish news (or a test), even if there was a lot to say, without starting the main subject of this blog: the (game) programming.
Further “Post XNA Game Engine Evolutions” I made some researches and I choose MonoGame: been used to XNA programming, it is a good way not to redo everything, over and above the fact that it leaves me more free for prototyping and testing (at code and architecture level). Furthermore, for my target platforms (Windows/Windows Phone/Xbox) it is free.
My other option was Unity 3D: it would have been completed if my only objective was to concentrate essentially on the contents of the games (although paying).
Installation of MonoGame.
At first, I have chooses the complicated way: get back sources to compile
A complete tutorial is present on the site… It is necessary to download Mono (Open source implementation of .Net for PC and Linux), OpenGTK (wrapper OpenAL/OpenGL for MonoGame), GTK#, MonoDevelop (Xamarin Studio), mysysgit and TortoiseGit (tools of connection to the code warehouse):
So everything is ready to begin, or almost
It is simpler to get back the installer and to use directly dll comming from the build last one (dll to be included in the projects XNA in Visual Studio).
After that, it does not more remain than to recover “starter kits”, “samples” (long) and to try to compile and to execute.
There, I am not going to make a nth version of the tutorials that I used to accelerate the apprenticeship… I am directly going to give the links, they are more complete than all that I could write at the moment
Now that the environment is operational, “still stay” to build the workflow (Tools, content pipeline, project, games) for the various platforms, to define and test the general architecture, etc.
But that it is another adventure
Yesterday, September 4th, 2013, Microsoft announced the acquisition of the mobile division of Nokia.
Here we are, it is made… So far both entities worked jointly on Windows Phone, now the Finn integrates the American Publisher to strengthens his division “Device” and appropriates the “trademark” Nokia (as well as Lumia). But this acquisition raises numerous questioning:
- The future of the “brands” Nokia and Lumia ?
- What about the “low-cost” Asha and the classic telephones ?
- What reaction of the other manufacturers (HTC, Samsung) ?
- An impact on “light” tablets (Surface RT) ?
- “fan” of Nokia are going to follow ?
On one side the other manufacturers of Windows Phones are kept (in a way) by agreements of patents concerning Android… To leave Windows Phone would have an impact on their margin… On the other hand, for the users also, it is better to have the choice so much at the level of the price, of the size, the characteristics (and of a possible attachment in a brand). Finally, this commits only me
Source (FR): MonWindowsPhone: Microsoft acquires Nokia
For the moment, we have the beginning of answer on behalf of Nokia (Fr): MonWindowsPhone: Nokia what changes
Without counting the risks of losses of skills at Nokia (voluntary departures of staff as for Sun during its repurchase by Oracle), this acquisition is not made without game of musical chair at the hierarchical level. These were quickly cleared up by Steve Balmer (a good thing):
- Stephen Elop returns at Microsoft to take care of a division specialized in the hardware beside Julie Larson-Green.
- Juha Putkiranta handles the integration of Nokia within Microsoft.
- The marketing will be centred a brand and a strategy of advertising unified (Tami Reller and Mark Penn).
Source (Fr): MonWindowsPhone: Microsoft Nokia changes
Microsoft and Nokia are going to have a lot of work… Especially as Microsoft has already begun a big internal restructuring to open up its divisions and favor the collaboration and the research.
Roughly, its the end of branches (Windows, Windows Phone, Office, etc.) divided up and with their own structures of management, Microsoft is reorganized in 4 poles: OS, Applications, Cloud and Devices, and transverse functions (Marketing, Finances, R&D, etc.). Nothing on “Green It”… But the Twitter feed of “Microsoft Green” still active…
As synthesizes it Steve Balmer, the company groups together around a unique strategy (One Microsoft).
Source (Fr): Developpez.com: Microsoft restructuration
The medium and long-term impact of these evolutions on the Windows ecosystem and especially the impact for us, developers, in term of longevity of the technologies, the products and the technologies remains to see. Especially for the “rich” period: Surface 2, debates on Windows RT, the Xbox One release, Windows 8.1 update… I can’t wait that things settles that we see clearly there a little more